Your Writing Can Benefit From a D20

So for those of you in the less nerdy echelons of the world, you might not know what a D20 is. Below you’ll find a picture of it.

It’s the main dice used for the game, Dungeons and Dragons. Everything comes from this dice. The way it works, is that the dungeon master will tell someone to roll for something. They have various modifiers that add or subtract from the roll. The roll decides on how well they’re going to do.

For example, the DM sets the amount that they have to roll over. So, say you want to have your character jump over a small river. He’ll set a challenge of 10. The players roll and if they get above a ten, they jump over it. If they get under, something happens to prevent them from jumping over it.

There are two conditions though that could spell either doom or success for them. Rolling a natural 1, is known as a critical failure and usually means that something terrible could happen to the person. Like they fall into the river and start drowning because they suddenly forgot how to swim.

Then there is a critical success, which is when they roll a natural 20. This means they do a sick backflip over and land like they just won the gold at the Olympics.

Why am I telling you about this? Well, because I think that these mechanics make writing feel more real and random. In movies, we see the heroes fail usually about three times and then they succeed. We know they’re going to succeed. We know that they’re going to win.

But what if we didn’t? What if something so random happens that it completely changes the path of the story? That is the joy of using a D20 in your writing. You can suddenly throw in a twist that no one, including yourself, was expecting.

Another example, in one of my games, I had my players involved in a brutal death race in massive weaponized cars. In a reference to the fact that Speed Racer’s little brother and pet monkey constantly hid in the trunk of Speed’s car, a great ape(pictured below) was hidden in the trunk of the car in front of them. It was supposed to jump at them, land on the hood, obstruct their view and attack them.

Why didn’t you roll better you damn, dirty apes!

Well, it rolled a natural 1.

I had to follow through with the consequences, so it came up short, landed in front of the players’ car and was immediately run over and killed. Excitement averted, plan thwarted.

We all lost our goddamn minds with how funny it was. We still talk about it in the newer campaigns that we’ve done.

It’s things like this that make me keep rolling for my characters when I’m writing. Yes, you have to keep one hand on the wheel so that your story isn’t horrendously unbelievable but I do think that it adds a certain randomness to your stories that can make them truly unique.

It also helps with my character building. I’ll sometimes give them stat blocks like they are DND characters. There are six stats that make up a DND character: Strength, Intelligence, Charisma, Dexterity, Wisdom and Constitution. Strength, Dexterity and Charisma are pretty self explanatory. Constitution is how well they handle sickness and drinking things like poison. Wisdom and Intelligence might seem similar but they’re thought of more as street smarts and book smarts respectively. Or as the common phrase goes in describing them: “Intelligence is knowing that tomatoes are a fruit. Wisdom is knowing that they don’t go in a fruit salad.”

Even if you don’t want to try this in your own writing, I think that playing DND makes you a better storyteller whether you’re a DM or a player. It forces you to think on your feet and improvise through solutions. It can lead to beautiful moments between players, where they can work things out that have been bothering them. It is a true joy.

World Building Lessons: The Day in the Life Method

World building can be a great number of things. Fun, inspiring, difficult and frustrating. It all depends on the complicated nature of your world and how different it is from your normal every day world.

There are a great number of ways to world build and I’ll cover them in this space eventually. Today though, we’ll talk about what I call the Day in the Life method. It’s a simple method, that you take one of your characters and figure out what they’re doing throughout a single day. What it means and how they’re getting through it.

The method involves going through a single character’s day and figuring out things out from a ground level viewpoint. Think about your own life, where would you go for food either a restaurant or grocery store? What would you do for entertainment? For travel? What happens if you get hurt? You know the answers to this so your world is complete. Your characters need to have that same knowledge. It wouldn’t make sense for them to have to figure out where to go unless they were a fish out of water but even then they’re relying on characters who have the correct knowledge.

Okay, let’s take a character from Terry Pratchett’s Discworld and go from there. Let’s say, Moist Von Lipwig, the gold suit wearing creator of paper money, a working post office, taxes and steam engines. We’re going to take him through his day and back to bed.

Moist wakes up in the greatest city on the Disc, Ankh Morpork in his bed at the post office. His breakfast is made for him by one of the golems and he eats a pretty normal breakfast of eggs, bacon and coffee. He heads out onto his day and is immediately robbed because it’s Ankh Morpork but he’s given a receipt for his taxes as the thieves’ guild are professionals. He doesn’t report that crime but he does think about picking up a book about karate to help him. He knows the nearest library is the one at Unseen University but it’s run by the Librarian, a wizard that was turned into orangutan and refuses to be changed back. He doesn’t want to deal with that, so he moves on.

Suddenly, he’s struck by a wagon being driven by a number of drunk dwarves. He’s injured and needs to inform the authorities of this. He informs Commander Vimes and the City Watch and they assist him on his way to the Lady Sybil Free Hospital where he’s assisted by some Igors. He leaves, is hungry again so he stops at Sham Harga’s House of Ribs on his way back home. Having accomplished nothing in his day. He returns home to his loving wife.

Now, in those two paragraphs, I can identify a number of things about the world that Moist lives in.

  1. How he would defend himself
  2. Who upholds the laws
  3. Where he would go if he’s injured
  4. Where he would go for knowledge
  5. What kind of food exists in this world
  6. What the dangers of the world are and how severe they are
  7. A number of characters that can serve as focal points for most of these things

Moist is actually used somewhat to create other things for the characters to use. In Going Postal, we’re introduced to the clacks, a primitive email system, and he revitalizes the post office thus allowing for other characters to use it. Ditto, steam engines from Raising Steam. Sir Pratchett is just such an amazing writer that he’s able to turn his world building into stories in and of themselves.

Because that’s what a good writer does, turns the mundane into something extraordinary.

It’s Thanksgiving and I’m making a website

I chose to make this website today because I’m an animal ruled by my emotions. I was looking up yesterday that it’s best to make a website to help advertise you’re writing. I don’t like to sit back and do anything half assed so I bought a WordPress account and got to work.

In the ten minutes since I’ve made this website, I have no regrets. This UI is easy to use and I’m writing quickly. I think it looks a little too professional right now but maybe soon I can put my own loving care into it.

The fact of the matter though, is my favorite part of Thanksgiving is using it as an excuse to be lazy. To do nothing but lazily eat food and have some time off. I don’t generally like traditional Thanksgiving food so I’m glad we’ve changed up our plans for it.

We haven’t had turkey or ham in the last four years and I’m so happy for it. Who wants to sit back and brainstorm various reasons for eating days-old turkey or ham? I don’t know that many ways to prepare ham and yeah, you could say that’s a personal failing of mine and you’d be right.

What a terrible way to start a blog to advertise myself. How can you trust me with your time, reading my books if you know that my ham imagination is so limited? How can you engage with my characters knowing in the back of your mind that the author doesn’t know how to make a decent turkey sandwich. That he stands there dejected at the mayonnaise, bread and turkey. Wondering where to go from here. He begins to weep. He hopes that death will come for him soon. Maybe then this turkey/ham crime will be forgiven.

No, none of that. We’re having stuffed shells. Now, you realize that this madman might be able to write. Stuffing, not of bread crumbs and spices but instead, ricotta cheese! Tomato sauce! Onion! Basil maybe(I’m not the one making it. My ma is and she knows how to spice it correctly)! Why I should buy all of his books for all of my friends for every Christmas! Guess what, love of my life, you’re getting Secret Keepers again for Christmas! Yes, I gave it to you the last three years. Yes, I’ve given it to you every day to the point that we have one that 1 Terabyte hard drive that’s full of the same copy of the book that is the equivalent of a hoarding house. Yes, we’re vastly approaching the Franklin Cota anniversary we’re I’m going to give you all of his books yet again. It’s every anniversary now. What do you expect, diamonds? Frank’s books are conflict free!

Well, for the most part. There are fights in the books. No one had to suffer for them except when my leg fell asleep and I had to do that slow walk because I’m scared of falling over because my leg is numb.

Anyway, it’s time to make cookies. What a terrible first post. They’ll get better from here. Hopefully.

I’m thankful you’re here and for my friends and family.